Best option to make MMORPG Server with blitztech?

Miscellaneous Forums/General Discussion/Best option to make MMORPG Server with blitztech?

Neither. It is not realistic to think you can handle a "massive" number (ie. more than about 20) of clients in a single-threaded environment.

If you really insist, use BlitzMAX as there is a chance you'll get multithreading down the line. But if you want to be certain, go for C#.

BlitzMAX also has several other advantages over BlitzPlus. It's object oriented, like SOS said, and the compiler is an order of magnitude better. But for an MMOG? Get another language.