Bullet Candy

Miscellaneous Forums/Blitz Showcase/Bullet Candy

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I don't have a website or blog at the moment. You don't have to mention me but that's cool if you want to. I was pleasantly surprised to see you making use of it.

Looking towards testing out the new version.

I agree this is a good game, Fuller. I would say it's easier to control and somewhat more fun than gridwars. I prefer your control system than trying to handle two sets of keyboard keys at once. I seem to remember in llamatron you just played with one joystick - if you pressed fire it set the current shot direction to the direction you're moving and then you let go of fire it keeps autofiring in that direction even as you move around. Only problem with that is you have to move towards an enemy in order to shoot towards them. I like that with the mouse you can let the cursor hang over an enemy and let all the bullets find their way there while you focus on dodging stuff.

I did also try playing at 640x480 instead of 1024x768 and the framerate seemed to be more or less identical, which I found surprising, so presumably it's more to do with how many objects you have and the overhead for that, than the texturing speed.