How can I make Transparent or Translucent textures to use as glass on 3D Buildings? I've tried using a 3D model with a gif texture on it, but it just turned out white in Blitz3D. I've tried using black bitmap for transparency like is used for making sprites in Bllitz, but that didn't work either. Is there a way at all? :-/
Transparent textures for windows - how??
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