Im working on something using klepto2 MiniB3D module, as far as im aware this version is optimized to only render what is visable.
now my game requires a large number of cube's but at any one time theres no more that 50 display'd now i wonder would there be an speed increase if i only create the sides of a cube that would be visable.
once these cubes are positioned in the level they would not be moved and the camera moves along them in a straight line.
kev
now my game requires a large number of cube's but at any one time theres no more that 50 display'd now i wonder would there be an speed increase if i only create the sides of a cube that would be visable.
once these cubes are positioned in the level they would not be moved and the camera moves along them in a straight line.
kev