Fruity Caves beta

Miscellaneous Forums/Blitz Showcase/Fruity Caves beta

lol Gfk, its over 10 years, i am going for the anniversary release before the original. This is more like a hobby than a job for me, and we wanted to do it right i guess, i had about 5 years off the project, having no time, family, work, life and stuff. I have had a bit more time of late so we started back up again, December 2005 to be exact.

The menus are all custom Boiled Sweets.

we are thinking about putting in the menu options page toggles for high scores and the pause key.

The pause key is essential to the way we play it here at Inventdreamcreate, sometimes to get a high score you need that extra tick of time because the score can only go so high, so turning these two things on or off is not much of an issue about 8 lines of additional code if my thinking is correct....;) All the buttons can be made on the fly from within the game so adding one or two new ones isn't hard, its actually easy.