Issue with glActiveTexture() & ATI Drivers?

BlitzMax Modules Forums/MiniB3D/Issue with glActiveTexture() & ATI Drivers?

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maybe check what MaxTex is set too when the error happens

glGetIntegerv(GL_MAX_TEXTURE_UNITS, Varptr(MaxTex))
might be getting the wrong result?

manually setting it at 1 or 2....