[noob] Import

BlitzMax Forums/BlitzMax Beginners Area/[noob] Import

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I think it's neither. It doesn't put the source into the file, that's include, but I don't believe it just define function footprints. I think it links the object code instead. So it's like include without having to recompile.

That's how I use them anyway. Code which changes constantly is included and once I have a section which won't need to be recompiled so often, I pass it off to be imported, thus reducing compile times when nothing in that code has changed.