Oh no. The FlipMesh stops the collisions completely, but I added a radius on the camera and it turns out that I can collide with the invisible outside, bit not the inside like I want. HELP!!
Collisions on negative scaling
Blitz3D Forums/Blitz3D Beginners Area/Collisions on negative scalingThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.