H!
I know how to get the x and y with blitz 3D but how must I do this with blitzmax ?
strict
Local button:TImage = LoadImage("incbin::images/button.jpg")
While Not KeyHit(KEY_ESCAPE)
Cls
ResetCollisions
DrawImage button,200,34
drawtext button.X() and button.Y(),0,0
Flip
Wend
---
output 200,34
I know how to get the x and y with blitz 3D but how must I do this with blitzmax ?
strict
Local button:TImage = LoadImage("incbin::images/button.jpg")
While Not KeyHit(KEY_ESCAPE)
Cls
ResetCollisions
DrawImage button,200,34
drawtext button.X() and button.Y(),0,0
Flip
Wend
---
output 200,34