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Graphics 640,480 Local image:TImage = LoadImage(MakeWavePix(64,64,16)) Local a:Float = 0 Local offx:Int = 0 Local offy:Int = 0 While Not KeyHit(KEY_ESCAPE) Cls a:+5 offx = (offx + 1) Mod 64 offy = 8+Sin(a)*8 For Local x:Int = -64 To GraphicsWidth() Step 64 DrawImage image,x+offx,GraphicsHeight()-64+offy Next Flip Wend Function MakeWavePix:TPixmap(w:Int,h:Int,wh:Int,red:Int=100,grn:Int=120,blu:Int=200) Local p:TPixmap = CreatePixmap(w,h,PF_RGBA8888) Local argb0:Int = $FF000000 | (red Shl 16) | (grn Shl 8) | blu Local argb1:Int = $00000000 | (red Shl 16) | (grn Shl 8) | blu For Local x:Int = 0 Until p.width Local a:Float = (x/Float(p.width)) * 360.0 Local c:Int = (Cos(a)*0.5*wh) + wh For Local y:Int = 0 Until p.height If y<c p.WritePixel(x,y,argb1) Else p.WritePixel(x,y,argb0) EndIf Next Next Return p EndFunction