Hello.
After just doling out nigh on £50 on music for my game, its come to light that in Blitzmax there's no way to actually play music other than loading the whole lot into memory like a normal sound?
I wanted to have two tracks playing at once and cross-fade them. It looks like I'm either going to have to drop that idea, or use loads of memory, right?
How's everybody else handling this?
After just doling out nigh on £50 on music for my game, its come to light that in Blitzmax there's no way to actually play music other than loading the whole lot into memory like a normal sound?
I wanted to have two tracks playing at once and cross-fade them. It looks like I'm either going to have to drop that idea, or use loads of memory, right?
How's everybody else handling this?