Playing music

BlitzMax Forums/BlitzMax Programming/Playing music

Hello.

After just doling out nigh on £50 on music for my game, its come to light that in Blitzmax there's no way to actually play music other than loading the whole lot into memory like a normal sound?

I wanted to have two tracks playing at once and cross-fade them. It looks like I'm either going to have to drop that idea, or use loads of memory, right?

How's everybody else handling this?