Max3D news or I buy TV3D Multi.

Miscellaneous Forums/General Discussion/Max3D news or I buy TV3D Multi.

@Hambone: You should take into account that BlitzMax is a multiplattform programming language. If you want an DX10-unified shader-bells-and-whistles engine solution you're in the wrong place. MaxGUI was long time not released due to incopatibilities with Linux/Mac but to support those OS is extremely important. And with DX10 providing a totally different way of shader handling than OpenGL I really, really doubt the Windows version of Max3D will be build upon DX10. Another reason is that DX10 will simply not run on XP systems and I can't see Vista spread that much in the next 12 months. It will take a few years before the majority of the Windows users will have switched (look at all those 98 and 2k users that are still out there). Plus a "not so small" part of the current Windows users (like me) will switch to Linux or Mac.
From an technology-freak point of view a DX10 Max3D would sure be nice. From an programmers point of view that wants to sell a 3D module to a userbase that consists of Win, Lin and Mac users it wouldn't be reasonable.
If you want a DX10 programming language you should go for that new DarkBasicProX10 thing.