Parenting

BlitzMax Modules Forums/MiniB3D/Parenting

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hmmm.

this works:

Import "../MiniB3D.bmx"

Strict

Local width=1024,height=768,depth=32,mode=0 ; Graphics3D width,height,depth,mode

Local cam:TCamera=CreateCamera()

PositionEntity cam,0,0,-20

AmbientLight 200,200,200

Local pivot:Tpivot = CreatePivot()
Local Ball:TMesh=CreateSphere(8,pivot)

Local rad#=5
Local ang#
Repeat
	
	ang#:+2
	
		PositionEntity(pivot,Sin(ang)*rad,Cos(ang)*rad,0)
	
	
	RenderWorld
	Flip

Until KeyDown(KEY_ESCAPE)