I tried ziggy's original example and that gave me an error, so the model itself seems to be quirked. Converted with U3D I cannot see any problems.
@Mikele: What problem are you talking about?? I can't see anything because I only have the comparison between my MiniB3D and the Unwrap3D version.
Could someone post a Blitz 3D screenshot of the problematic object(s)?
Edit: forget it, only nonsense ;) Doesn't matter on what uv set the lightmap is...
@Mikele: What problem are you talking about?? I can't see anything because I only have the comparison between my MiniB3D and the Unwrap3D version.
Could someone post a Blitz 3D screenshot of the problematic object(s)?
Edit: forget it, only nonsense ;) Doesn't matter on what uv set the lightmap is...