pipeline scrolling uv ?

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hi,
i've try to do a simple uv scrolling with the b3dpipeline
but i'm confused, and noway to find example to do that :'(

here is my code:
;-------------------------------------------------------
Graphics3D 1440,900,32,1

Include "B3dExtensions.bb"

AntiAlias enable
SetBuffer=BackBuffer()
ClearWorld

camera = CreateCamera()
PositionEntity camera,0,8,-26

plan.EXT_ENTITY=EXT_LoadEntity("scroll.b3d")

While Not KeyHit(1)

EXT_UpdateAnimMaps(plan)

UpdateWorld

RenderWorld

Flip
Wend
;------------------------------------------------

i see the loaded object but not scroll at all
i haven't find topic about this problem,...
and sometime i just don't anderstand...
(french ^^= sorry for my english)

an idea? thx in advance :)