Ok, i try to be precise. If a canvas will be scaled by the "SetGadgetShape" command, the canvas will scale using bilinear filtering. My simple question is: Has anybody a workaround to turn the filtering off?
If there is no way, it's ok - please write anything, just to be sure, that nobody is ignoring me... =)
If there is no way, it's ok - please write anything, just to be sure, that nobody is ignoring me... =)