Im not sure but,
Once a texture is in ram isnt it reused? Ie if i loadmesh 2 separate meshes that reference the same texturename() dont they share the same one?
if not, why not :P
Once a texture is in ram isnt it reused? Ie if i loadmesh 2 separate meshes that reference the same texturename() dont they share the same one?
if not, why not :P