Any particle engines available for BlitzMax?

BlitzMax Forums/BlitzMax Programming/Any particle engines available for BlitzMax?

My framework has a particle engine similar to swifts i.e. you create the particles and then they go off an automatically animate (scale, move, rotate, fade etc) and also you can make animation phases e.g. fade in, move and stat at full brightness whilst rotating, then fade out. My games (check my sig) use this engine and it's pretty versatile.