Wait for the Max module... but what if you dont like Max? I personaly hate it and the day it came out as a demo it was a great dissapointment me... what am I supposed to do?
If B3D had just continued development, made it DX9/OpenGL, thread compliant, in-line assembler etc... :(
...then you would have had the nirvana of an easy beginners language topped of with powerful features. Instead we have BMax and its messy OO interpretation, beginner unfriendliness, steep learning curve and cryptic syntax... (this is my opinion on it).
This 'You'll swallow BMax' or starve attitude is wearing real thin on me... B3D is dead because the developers want it that way not because it has to be... I'm slowly coming to accept this.
NM, if I cant get an upgrade to Blistz3d, I can always try, Cobra, Nuclear Basic, GLBasic... etc...
If B3D had just continued development, made it DX9/OpenGL, thread compliant, in-line assembler etc... :(
...then you would have had the nirvana of an easy beginners language topped of with powerful features. Instead we have BMax and its messy OO interpretation, beginner unfriendliness, steep learning curve and cryptic syntax... (this is my opinion on it).
This 'You'll swallow BMax' or starve attitude is wearing real thin on me... B3D is dead because the developers want it that way not because it has to be... I'm slowly coming to accept this.
NM, if I cant get an upgrade to Blistz3d, I can always try, Cobra, Nuclear Basic, GLBasic... etc...