I also think XML highlighting would be more useful than LUA right now.
I hate to break in with a bug report, but I want to post it while it's fresh in my mind: the last two or three versions of BLIde have been giving me trouble when I have a project open and then try to open a single file that is part of that project.
For instance, MyProject includes a file called Main.bmx. Main.bmx has the line
Include "somefile.bmx"
Now, if I have MyProject open and I go to File -> Open -> single blitzmax file and try to open somefile.bmx, I get this crash:
The only lines in somefile.bmx are Include statements; somefile.bmx is just a convenient container for all the files I want included in the project.
SpaceAce
I hate to break in with a bug report, but I want to post it while it's fresh in my mind: the last two or three versions of BLIde have been giving me trouble when I have a project open and then try to open a single file that is part of that project.
For instance, MyProject includes a file called Main.bmx. Main.bmx has the line
Include "somefile.bmx"
Now, if I have MyProject open and I go to File -> Open -> single blitzmax file and try to open somefile.bmx, I get this crash:
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at BLIde.MainForm.LoadAFile(String& FileName, Boolean skip, Boolean QuickLoading) at BLIde.MainForm.QuickLoadBmx(String file, Boolean ShowWin) at BLIde.MainForm.Mnu2QuickOpenFile_CLick(Object sender, EventArgs e) at TD.SandBar.ToolbarItemBase.OnActivate() at TD.SandBar.ButtonItemBase.OnActivate() at TD.SandBar. .(TopLevelMenuItemBase , Boolean , Boolean , Point ) at TD.SandBar.TopLevelMenuItemBase.Show(Boolean select) at TD.SandBar.TopLevelMenuItemBase.Show() at TD.SandBar.ToolBar.OnItemPush(ToolbarItemBase item, Point position) at TD.SandBar.ToolBar.OnMouseDown(MouseEventArgs e) at TD.SandBar.MenuBar.OnMouseDown(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at TD.SandBar.ToolBar.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- BLIde Assembly Version: 9.0.8.10 Win32 Version: 9.0.8.10 CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/BLIde.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- SandBar Assembly Version: 1.3.3.1 Win32 Version: 1.3.3.1 CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/SandBar.DLL ---------------------------------------- SandDock Assembly Version: 2.3.4.1 Win32 Version: 2.3.4.1 CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/SandDock.DLL ---------------------------------------- Navisight Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/Navisight.DLL ---------------------------------------- ActiproSoftware.SyntaxEditor.Net20 Assembly Version: 4.0.237.0 Win32 Version: 4.0.237.0 CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/ActiproSoftware.SyntaxEditor.Net20.DLL ---------------------------------------- ActiproSoftware.Shared.Net20 Assembly Version: 1.0.85.0 Win32 Version: 1.0.85.0 CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/ActiproSoftware.Shared.Net20.DLL ---------------------------------------- ActiproSoftware.WinUICore.Net20 Assembly Version: 1.0.85.0 Win32 Version: 1.0.85.0 CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/ActiproSoftware.WinUICore.Net20.DLL ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Design Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
The only lines in somefile.bmx are Include statements; somefile.bmx is just a convenient container for all the files I want included in the project.
SpaceAce