Release the source to the Blitz3D engine

Blitz3D Forums/Blitz3D Programming/Release the source to the Blitz3D engine

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Blitz3D reads hexadecimal:
variable=$ABCDEF12
pixelfastcoloryellow=$FFFF00
pixelfastcolorblue=$0000FF
pixelfastcolorred=$FF0000
pixelfastcolorpurple=$800080
pixelfastcolorgreen=$00FF00

You just need the dollar sign in front.