MiniB3D V0.4

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Right, time to draw a line and release V0.4.

The main difference between this and V0.3 is that the collision commands have been added, and there are a few other minor additions like anim frame support.

Collisions were quite a major undertaking as you might expect, which is why this release has taken so long. The collision system is not as fully-featured as B3D's (no box collision), and not as fast, but overall I'm pretty pleased with it. I will endeavour to improve it in future releases, starting with Mark's suggestion of replacing octrees with kd trees.

There are more than likely going to be a few bugs hidden in this release, let me know if you find any. Hopefully future releases won't take so long now, as I don't intend to make any more major additions, just improvements here and there.

Download from www.si-design.co.uk