GTA does it quite well actually. You run into a shopping centre shotting a shotgun at people and they run off screaming, then the police turn up and gun you down.
Or you go to do a mission at four in te morning and get told to come back in the evening.
It's almost a perfect example of developers building game mechanics into a realistic world.
Or you go to do a mission at four in te morning and get told to come back in the evening.
It's almost a perfect example of developers building game mechanics into a realistic world.