comparison error

Blitz3D Forums/Blitz3D Programming/comparison error

The Idea with checking the module of difference on small size epsilon value is very terrible.
The output code also very crockhood. Can you answer to me on my question: Why two identical numbers are not to each other?
I don't scare the inaccuracy, appearing under bigger calculations and built-in system of truncation.
In this accident - I compare two identical numbers, peacefully be situated in float.
As skidracer said, don't EVER perform comparisons on two floats and expect them to be identical at any point.

Its not a problem with Blitz. Try it in C, you'll get the same results.

As for the above paragraph, didn't understand a word. Crockhood, indeed... :/