I know, not again... I've got tearing. :(

BlitzMax Forums/BlitzMax Programming/I know, not again... I've got tearing. :(

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Can you describe what you're calling tearing? Tearing should never occur unless you're not syncing your buffer flips with VSync or your drivers are set to not VSync at all.

I can't remember for the life of me what Max2D does with vanilla Flip(). I would assume it attempts to VSync, since previous Blitz's did.