Yes iam curently using sprites for leafs. and it run 512 trees at 60 fps. On my machine. i know i shold use single surface library for faster speed. but i do that later when engine needs it. :)
Curently devloping some more BranchTrees. Yesterday i designed a old Oak and managed to crash my software. max leaf per tree is now 32 maby i shold have 128.
Curently devloping some more BranchTrees. Yesterday i designed a old Oak and managed to crash my software. max leaf per tree is now 32 maby i shold have 128.