Well... my current app has been kind of a 05/06/07 app, which started in B3D - semi worked - hit limitations - changed to BMax - and NOW nevertheless:-
Just finished populating a script within InnoSetup to install my app with enough of the necessary files for execution.....
To Do's:
+ Iron out minor functionality niggles
+ Source a decent artist to provide me with 'polished' graphics
+ Re-work the 400 or so sound files
+ Polish the sub-game......
So, who reckons I'll be finished by this summer.... If it reaches autumn 07 then it will have been two years in the making ! Quality not quantity {;->
BPlotter.
Just finished populating a script within InnoSetup to install my app with enough of the necessary files for execution.....
To Do's:
+ Iron out minor functionality niggles
+ Source a decent artist to provide me with 'polished' graphics
+ Re-work the 400 or so sound files
+ Polish the sub-game......
So, who reckons I'll be finished by this summer.... If it reaches autumn 07 then it will have been two years in the making ! Quality not quantity {;->
BPlotter.