OpenConsole

BlitzMax Forums/BlitzMax Programming/OpenConsole

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Well, duh. :P

Hey, tell you what. I'm working on a completely different project right now, but it uses a console command line in graphics mode. When I'm done with it, I'll post the command line parser I'm using, it just splits stuff up in to words based on a delineator.

That's what you have here, except that was a long time ago. I tried your old stuff, and it doesn't work in newer blitzmax at all anymore. Even after I fixed everything that generated a compile error, it still didn't work.

I'll also post an implementation of the parser in a command line like program. It uses wave~'s Max2D input module.