Leadwerks Engine 0.2.7

Miscellaneous Forums/General Discussion/Leadwerks Engine 0.2.7

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Each batch file runs well here. I'll look into the script itself at the weekend when I have more time, but it's essentially Blitz3D syntax - confirming what Josh has posted on the Leadwerks forum (paraphrased):

The commandset right now is pretty much like Blitz3D.

Right now you do this:

camera=CreateCamera()
PositionEntity camera,0,0,0

In a couple weeks, you might do it this way:
camera:TCamera=CreateCamera()
camera.setposition 0,0,0

I think OO is best when you are doing stuff like this:

Procedural:
pitch# = EntityPitch( camera )

OO:
pitch# = camera.rotation.x


Some people might require OpenAL installed to run this though (I did). Download link:
www.leadwerks.com/files/OpenALwEAX.exe