Ricky: Thanks, but yours does the same. The quaternion which should come back as 91,0,0 ( or something similar, as FlameDuck points out, there are multiple ways to represent the same angle ) but comes back as 90,0,0
FlameDuck: 91,0,0 gives me a Quanternion ( w,x,y,z ) of (0.7009093,0.7132505,0,0)
I'm pretty sure my best bet will be to forget this and just handle all math in quaternions.
FlameDuck: 91,0,0 gives me a Quanternion ( w,x,y,z ) of (0.7009093,0.7132505,0,0)
I'm pretty sure my best bet will be to forget this and just handle all math in quaternions.