Tree model for voidrpg.

Miscellaneous Forums/Graphics Showcase/Tree model for voidrpg.

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Yeah. looks good, tho, I agree, the black bleeding outlines of the leafes. They increase with a higher distance! You better use masked DDS DXT3 textures instead, they don't bleed, as long as the background color is not black, of course. But other than masked bmp they allow to use alpha information to set the mask.

The tree looks good, but also a bit highpoly. did anybody mention the polycount yet?