glFinish()[quote]Thanks, wonder what the DX version is...
[quote]I would also think you would want to correct any jumping anomaly as soon as possible, not causing a slowdown delay over several frames.
The jumping anomaly looks unnatural, so I think it would be better to smooth it out over a few frames. [quote]I would also think you would want to correct any jumping anomaly as soon as possible, not causing a slowdown delay over several frames.