Anyone have any of the FPS Creator media packs?

Miscellaneous Forums/General Discussion/Anyone have any of the FPS Creator media packs?

Blitz really needs "game-ready" packs like these too
Being a user of FPSC I can tell you, that often these packs are not made by TGC themselves but rather are made by community members. They are then vetted by TGC and if they pass whatever criteria it is that TGC have, are then put on sale. Some may infact have been commisioned by TGC.

BRL could I suppose do this, but there would be little point, because B3D can use models from a lot of sources on the net. For example someone asked yesturday about postwar models and was given a couple of links quite quickly. And Puki has a load of links in his Signiture were you can get models from. What they have done in FPSC is made it difficult to use models straight from the net, by using a funny format. I think there is an exporter for one of the really expensive model programs, but you cannot use (say) milkshape. (this might be wrong, but it wasnt wrong a couple of months ago)

However, TGC do make there products look more proffesional than BRL. They look like a real company when you visit thier sites. There news letter gives a real sence of community. Each of the forums has a different set of moderators, who are obvious and go out of there way to push whatever that forum is for. (I get the impression that they are people who sell secondary products for what ever the forum is they run. Sort of like Grey being the Bmax forum mod, cos of his framework) They have continual competitions, with (well prizes), feedback and explination.
They are Microsoft to BRLs apple. (Make of this what you will)

However. I have never gotten DG SDK to work, and now they have dropped support for VC++ 6, so I never will.
FPSC, is a bit of a joke, with them now recomending duel Core CPUS as the entry for it.
If you write a game with Dark Physics you have to get permission before you can even give it away free.
They are the PC to BRLs Amega. (Again make of this what you will)

In lots of ways I wish that I had started to use Dark Basic before I knew about B3D or pure Basic, because then I would have been happy to join their community. However I didnt