How to smooth out dropped frames?

BlitzMax Forums/BlitzMax Programming/How to smooth out dropped frames?

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Note that the graphics card does not necessarily `do` all of the drawing commands you've given it, right away. They are cached. You could try a glFinish() before you flip to see if that helps.

Maybe the driver also has something to do with why there is a delay in flipping the display. There might be some o/s task that takes up some time causing the delay too, who knows.

I would also think you would want to correct any jumping anomaly as soon as possible, not causing a slowdown delay over several frames.