best method for .b3d model?

BlitzMax Modules Forums/MiniB3D/best method for .b3d model?

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

COLLADA looks very interesting for a file format and Bullet looks awesome for a Physics system.
I don't care much for bullet, but a Collada importer would be awesome. I suppose (haven't actually tried it yet) that using Bruceys libxml wrapper, it would even be a fairly simple task - at least if you only needed the parts of the Collada objects that B3D supports (ie. no physics).