Directx limits?

Blitz3D Forums/Blitz3D Beginners Area/Directx limits?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Ah yes thats right, i do. theres 6 layers.
6x4096=24576 (still not near the expected 64k)

That makes sense JFK thanks. It is weird tho the example above isnt it.

hmmm the plot thickens

I did actually discover you can add tris to the mesh forever until you run out of ram (i guess) but its when its rendered that causes the problem.