Is it possible to create a bloom filter that would work on a 2D scene instead of a 3D one, for example like Bouncers teapot demo but on flat objects like sprites?
If anyone could provide a simple example that would be great as I have tried but cannot recreate the effect on a 2D scene sadly.
Jason.
If anyone could provide a simple example that would be great as I have tried but cannot recreate the effect on a 2D scene sadly.
Jason.