Some advice on a miniB3D particle system

BlitzMax Modules Forums/MiniB3D/Some advice on a miniB3D particle system

First you should know that MiniB3D doesn't have a proper detection if something is in view or not (in fact this has to be set by using MeshCullradius(mesh,1) ) . Also you may read some tutorials about singlesurface rendering.

Its late overhere ;) , so i will post tomorrow a bit more.