Tommy Tronic Test

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Thanks B32. The 'pop in' glitch is something I cannot get around at this stage other than to remove the offending item. The map is divided into active zones which sometimes switch off right at the edge of the screen - if a prop is in between zones it disappears and reappears again. It's nothing too serious and a little editing will rid the game of these problems.

Enemies not active is a more serious problem! I'm troubled by that and shall have to try and figure out why it could have happened.

Music is not for the game B32 but I will be looking for some similar boppy/happy tunes for the final game. I hope to source different tunes for each of the 4 sort of themes in the game yes.

Thanks for the feedback....if you can try and repeat that inactive enemies one again it'll be interesting.