Is it possible to do the following:
Put my 800x600 png into a collision layer using the collideImage command
check my sprite for collision with background image by doing a
if collideImage...?
If this is possible, I presume I can put my 800x600 collision image into the collision layer once before my main loop (eg. I don't have to keep putting it there every frame as the background never changes) ?
Put my 800x600 png into a collision layer using the collideImage command
check my sprite for collision with background image by doing a
if collideImage...?
If this is possible, I presume I can put my 800x600 collision image into the collision layer once before my main loop (eg. I don't have to keep putting it there every frame as the background never changes) ?