Movement Up / Down

Blitz3D Forums/Blitz3D Beginners Area/Movement Up / Down

the reason why is you use positionentity there, with a fixed height over the terrain. You should make the height variable, something like

if keydown(201) then height#=height+1
...
positionentity obj,ex,terrainy(ex,0,ez) + height + 5,ez
...