Here is a sample of my final work on platforms:
http://www.freewebs.com/moraldi/
No physics engines, no updateworld(0) (jfk EO-11110: Thanks for your tip but I was afraid of this solution because of time consuming). Just pure Blitz3D code and a trick. If you want to see my trick just type T during execution. It works with all kind of platform shapes.
I will glad to hear your feedback and any bugs you will find...
Thanks again
NOTE: Use LMB, RMB and ALT+LMB for camera navigation
http://www.freewebs.com/moraldi/
No physics engines, no updateworld(0) (jfk EO-11110: Thanks for your tip but I was afraid of this solution because of time consuming). Just pure Blitz3D code and a trick. If you want to see my trick just type T during execution. It works with all kind of platform shapes.
I will glad to hear your feedback and any bugs you will find...
Thanks again
NOTE: Use LMB, RMB and ALT+LMB for camera navigation