Game Design - Wipeout Clone

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Archon 2160 is not finished as I'm actually looking for someone to join me with it. I've come to the point where netcode is necessary and as I want to focus on the art on that title I am waiting to find someone that could join up with me on that title. Meanwhile I've finished 'Ultimate Snowdown' for the Devcrunch Compo and am trying out this project with my brother just to introduce him into Blitz3D.

Also, if someone would be interested in working on a "Wipeout-clone" on B3D (programmingside) I would gladly focus on the art and I'd be pretty sure we could be a good team.