As we don't have a design section here I guess this will be best suited here.
As my next project I want to try to create a small Racinggame a la Wipeout and am wondering what would be the best way to handle the design.
My biggest concern is the actual handling of the vehicle contra the track. What would be the best way to keep the vehicle smoothly floating above the track even if the track could have some small details on the sides (wall ornaments etc). Should I use a transparent track which handles all the collisions with the vehicle?
Another question is how to optimize the track. Render the whole track just doesnt seem to be a good idea... right?
As my next project I want to try to create a small Racinggame a la Wipeout and am wondering what would be the best way to handle the design.
My biggest concern is the actual handling of the vehicle contra the track. What would be the best way to keep the vehicle smoothly floating above the track even if the track could have some small details on the sides (wall ornaments etc). Should I use a transparent track which handles all the collisions with the vehicle?
Another question is how to optimize the track. Render the whole track just doesnt seem to be a good idea... right?