Why switch to XNA? What are you trying to do which you can't do with bMax or blitz3D?
I've been playing WoW the last few days and that's a directx 7 game, and could be written using blitz, so what's the problem?
I've been playing WoW the last few days and that's a directx 7 game, and could be written using blitz, so what's the problem?