copy x,y,w,h of an image to the backbuffer ?

BlitzMax Forums/BlitzMax Beginners Area/copy x,y,w,h of an image to the backbuffer ?

I would have said there will be a saving using the image rect code becasue you are only drawing 4096 pixels instead o 480,000! However, as the 3D card is handling the drawing the saving isn't as much as it would have been in the old days when the CPU was doing the work.