Blitz3D DirectX 10?? C'mon!

Blitz3D Forums/Blitz3D Programming/Blitz3D DirectX 10?? C'mon!

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

To be honest I think your better off using one of the existing mature C++ render engines with Bmax.

When Max3D finaly comes out, it probably won't have a decent art pipeline till someone in the community makes the tools that supports all the new features that come with a next gen render engine.

Blitz3D took two years before Unwrap 3D and B3D pipeline made the engine viable for serious game dev. And DX7 is extremely simple compared to a modern DX9 engine. And thats before you start playing with shaders.