Help me get Leadwerks Engine ready

Miscellaneous Forums/General Discussion/Help me get Leadwerks Engine ready

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Same result as H&K. GLSL validation is fine. Demo opens window and closes. The log file is as follows.

Initializing engine...
Leadwerks 3D Engine Version 0.2.0
OpenGL version 2.0.6174 WinXP Release
OpenGL vendor: ATI Technologies Inc.
OpenGL render device: Radeon X1800 Series x86/SSE2
OpenGL extensions supported:
GL_ARB_texture_non_power_of_two: 0
GL_EXT_texture_filter_anisotropic: 1
GL_ARB_texture_compression: 1
WGL_ARB_multisample: 1
GL_EXT_secondary_color: 1
wglSwapIntervalEXT: 1
GL_ARB_multitexture: 1
Vertex buffer objects: 1
Max texture size: 4096
Max cubemap size: 4096
Max texture units: 8
Max shader texture units: 16
Max multisample: 4
Max anisotropy: 16
Max clip planes: 6
Max lights: 8
Shadows supported: 1
Loading Plugins...
Loading plugin "smf.dll"...
Loading plugin "stf.dll"...
Loading plugin "textureformats.dll"...
Loading plugin "vtf.dll"...
Loading materials...
Loading models...
Loading sounds...
Sorting media...
<Error>: Missing texture "dev\skybox"
Engine initialized successfully
<Error>: Missing texture "sprites\camera"
Loading world "maps\example.3dw"...
Loading object "material"...
Loading object "material"...
Loading object "material"...
Loading object "material"...
Loading object "material"...
Loading object "material"...
Loading object "material"...
<Error>: Missing texture "dev\caulk"
Loading object "meshreference"...
Loading object "group"...
Loading object "group"...
Loading object "group"...
Loading object "visgroup"...
Loading object "visgroup"...
Loading object "visgroup"...
Loading object "visgroup"...
Loading object "visgroup"...
Loading object "mesh"...
Loading model "props_physics\crate"...
<Error>: Missing texture group "packingcrate"
<Error>: Missing texture "packingcrate\packingcrate_diff"
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Initializing physics...
Newton version 1.53
Physics initialized successfully.
Loading object "mesh"...
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Loading object "mesh"...
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Loading object "mesh"...
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Loading object "mesh"...
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Loading object "mesh"...
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Loading object "mesh"...
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Loading object "mesh"...
<Error>: Missing texture "sfx\gradient"
<Error>: Missing texture "sprites\spotlight"
Loading object "lightmap"...
Loading object "brush"...
Loading texture "concrete\concretefloor01d"...
Loading object "brush"...
Loading material "building_template\building_template02b"...
Loading texture "building_template\building_template02b_a"...
Loading vertex shader "C:/Documents and Settings/Jay/Desktop/engine0.2.0/Materials/shaders/default.vert"...
Stopping engine...
Stopping physics...


Looks like the download is missing some media (or the paths are wrong!).