No, but you can use the tried and tested object / handle method ...
Firstly, when creating the type instance, store the type handle in the entityname like so ..
Then when you find your entity collided, simply get the object like so ..
Should work just fine.
Stevie
Firstly, when creating the type instance, store the type handle in the entityname like so ..
n.mytype = new mytype n\entity = createcube() nameentity( handle( n ) )
Then when you find your entity collided, simply get the object like so ..
Test.mytype = object.mytype( entityname( entity_collided) ) Test\Life = Tes\Life - 1 ;etc....
Should work just fine.
Stevie