cheers
I see DrawImageRect isn't the same command as it was in B3D, s o I couldn't use that.
I'm wondering now, whether to use your function above for each of my 32x32 sprites, or do just a single drawimage, which will overlay all my sprites in one go
do you think I'd pay a big performance hit on a 800x600 screen if I did the latter ?
I see DrawImageRect isn't the same command as it was in B3D, s o I couldn't use that.
I'm wondering now, whether to use your function above for each of my 32x32 sprites, or do just a single drawimage, which will overlay all my sprites in one go
do you think I'd pay a big performance hit on a 800x600 screen if I did the latter ?